This is a videogame that I have been waiting to play to for ages. When it went on sale, there were crowds complaining about the game, and I actually couldn't think on a reason.
Later, about one year ago, I started to watch a gameplay by RanguGamer on Youtube, and found that I loved the game. Chronologically speaking, it is the first one of the saga The Legend of Zelda, so it gives an origin and a story to other elements that we first found in the first game, and that's a great point for me.
Its graphics are good and have vivid colours, so the switches are visible in the background, but they aren't obvious.
Apart from the colours and graphics, the thing I most like is the control. Using a wii remote control and a nunchuk, you can control the movements and the direction of cuts with your sword, the flight with the pelicaro and few more things.
The fact I most disliked was recycled enemies. Every saga does; producer companies take the image of an old enemy and re-design them, and The Legend of Zelda isn't an exception. Here there are some examples:

References to old videogames are good, but creating new enemies and concepts without changing the esence of the game wouldn't be a bad idea.
In general, TLOZ is one of my favourite videogames saga, and this one specifically, can easly become my favourite despite of the numerous critics it has received.
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